Video Card/GPU: AMD Radeon R7 360 Series Processor/CPU: Intel® Pentium® CPU G3258 3.20GHz Here are my computer specs, if they're needed.
Many thanks to anyone who might have any sort of insight. If downgrading to an older version of Dolphin that had this working is what is recommended, we will certainly do so, but I was told to ask here before we go crazy with trying to find other versions that might work better. If this could be resolved at all, or even a hint to a step in the right direction, it would be wonderfully appreciated.
We've tried everything we could think of, and we couldn't find a single thing to help out, so I finally cracked under the pressure, and came here. The reason we opted to go for the Development version of Dolphin was because we were under the assumption that the previous version of Dolphin that we had been using, (Dolphin 4.0-6554) was actually the culprit for the lag- that was resolved by changing the pad buffer to a higher number. After that, I noticed that when I was to type in the box with the game out of focus, it also would effect the game as well, which is a huge problem for the two of us, who are using Keyboards and not controllers.Īll of our controller profiles each have Background Input off, we are all using the Development of Dolphin 5.9-1311, and we all have the exact same game and the exact same settings. Upon trying to solve this problem, we tested with it, only to have my friend point out that I, also, have background input problems as well, which was never noticeable (to me) until my friend had pointed it out. With myself being player two, and one friend being player one, the other as three, the friend playing as Player One had this issue where, if he were to type in the Netplay Message Box, it would still effect the game itself, as if the Emulation window was in focus, which it can't be in order to type in the chat window. We played the game a bit in order to set everything up, after having a huge issue with game lag, (resolvable by turning the Pad Buffer to a higher number,) we encountered another problem. Two of my friends and I have recently decided to start playing Tales of Symphonia over Netplay, and we all made sure our settings were exactly the same and everything was 100% perfectly synced. I'm not sure what's going on with most of this, and it wasn't noticeable until a friend was given the first controller to play with. I've already looked through the performance guide, everything is set accordingly. I really don't think that should impact the performance in this situation.Īny advice would be appreciated.
Is there a recommendation on how to cleanly move from one build to the next? The only difference is that before I was using a wireless xbox one controller, now using the BT passthrough. Any ideas what could be the hitch? I notice that the dev builds don't "install", rather they just unzip as a directory with the dolphin program.
Downloaded most recent dev build, and now all games run terribly in full screen (Skyward Sword/The Last Story both running at < 10 fps).
After wiring up a Wii bluetooth adapter, I realized I needed a newer build for that functionality. I had installed 5.0 stable, and was running The Last Story at 4k beautifully (seemed to be locked at 30FPS but still absolutely fine, zero FPS drops). I recently got back into Dolphin after discovering the Bluetooth pass-through stuff and obtaining a new GPU. How can I debug to see what is causing the problem?ĭolphin Error.png (Size: 2.75 KB / Downloads: 1) So far I have tested 12 games I have I keep you posted with more findings. wbfs" or R:\Emulators\Dolphin\v5.0\Dolphin.exe /b /e "R:\ROMS\Nintendo Wii\Castlevania Judgement. if I run R:\Emulators\Dolphin\v5.0\Dolphin.exe /b /e "R:\ROMS\Nintendo Wii\Arc Rise Fantasia. I also notice that it happens on must games but not all. The command I use is R:\Emulators\Dolphin\v5.0\Dolphin.exe /b /e "R:\ROMS\Nintendo Wii\Final Fantasy Fables - Chocobo's Dungeon. Id does not happen on revision 0867 and below. I tested all the way to 1316 and the error happens. Basically Dolphin crashes with error *** Caught unhandled unknown exception terminating" This only happens on any revision above 881. This error does not occurs by using the gui. I see the behaviour using rocket launcher or plain command line. I found a problem that seems to only occur when using command line to play wii/WiiWare games only.